Constellation Games

368 pages

Published April 17, 2012 by Candlemark & Gleam.

ISBN:
978-1-936460-24-3
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OCLC Number:
795121502
ASIN:
B008RH5I0A

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4 stars (2 reviews)

Ariel Blum is pushing thirty and doesn't have much to show for it. His computer programming skills are producing nothing but pony-themed video games for little girls. His love life is a slow-motion train wreck, and whenever he tries to make something of his life, he finds himself back on the couch, replaying the games of his youth.

Then the aliens show up.

Out of the sky comes the Constellation: a swarm of anarchist anthropologists, exploring our seas, cataloguing our plants, editing our wikis, and eating our Twinkies. No one knows how to respond--except for nerds like Ariel who've been reading, role-playing and wargaming first-contact scenarios their entire lives. Ariel sees the aliens' computers, and he knows that wherever there are computers, there are video games.

Ariel just wants to start a business translating alien games so they can be played on human computers. But a simple cultural exchange turns …

1 edition

Review of 'Constellation Games' on 'Goodreads'

3 stars

Constellation Games is an alien first contact story told via the medium of video game reviews.

Before I get all caught up on narrative structures and literary merit, let me just say this was a completely enjoyable book. It's full of in-jokes about video games, game design, and the early internet, and if you're the kind of person who is in on those things, you'll get the jokes and feel gratified. It's also a really funny book, though it gets darker as it goes on. It's so funny and so enjoyable that I was ready to give it four (4) stars, based on enjoyment alone (to get five you also have to have literary merit), except then I got to the ending and was a bit let down by the lack of resolution.

Like, don't get me wrong, I've read a lot of postmodern novels and I'm pretty cool with …